![]() Splinterlands also has an active tournament schedule with daily contests being run for prizes. They can also open a second account and play that one while their capture rate is recharging, potentially doubling their daily income. ![]() It will recover 20% per day so players are best served only taking it down to around 80% on a daily basis unless they know they'll be skipping a day or two for some reason. Obviously, if the rate gets down below 50%, that could be a big chunk of earnings, especially if the player is in the higher leagues where each battle could pay 200-300 or more DEC to the winner. For example, if a player won a battle and would be receiving 20 DEC as a reward, but their capture rate is at 90%, they will only receive 18 DEC. As it goes down, the player only receives that percentage of the rewards won for winning a ranked battle. Each time a player battles, the capture rate goes down a tiny percentage. The capture rate is a mechanic placed in the game so "bots" can't play the game 24 hours a day and milk the rewards. That said, there is what is known as the "capture rate" within the game. Legendary battle wins can pay in the low to mid hundreds of DEC per win. If the player wins consecutive battles, they will get a percentage bonus on their DEC winnings with the bonus increasing as their winning streak lengthens.īronze level battles usually pay out fractions of a single DEC at the lowest levels, although once a player advances to Bronze II or Bronze I, the amounts can climb up into the low to mid double-digits, with even higher numbers possible with lengthy winning streaks. They will also receive bonuses to the amounts received if they are on "winning streaks". The higher their ranking, the more DEC they receive for winning. Once again, the amount varies depending upon how far the player has advanced in the game. Each time the player wins a battle, he/she is rewarded with ranking points and DEC. The final way a player can earn DEC every day is by winning ranked battles. Obviously, the more cards a player rents out, the more DEC they can earn. If the player is not using cards, it can be a decent passive income to put the cards on the market to rent. ![]() Again, depending upon power, level, and rarity, a player may earn anywhere from a fraction of a DEC to upwards of a few hundred per day. Renting CardsĪ player may also choose to hold onto their cards and rent them out instead. Either way, luck of the draw is foremost in determining how much a player can earn by selling cards, but most cards are in the hundreds of DEC to purchase so there is definitely money to be made here. Most cards will be somewhere in between with the Rare, Epic, and Legendary cards obviously being worth more than the Common.Īgain, the number of cards a player receives in these chests is random, usually 1-2 per 5 chests, although depending upon where Splinterlands is in it's cycle of selling packs and dice, there may be more or less. Some of the Legendary cards can be listed for literally hundreds of thousands of DEC, while the cheapest cards will usually fetch around 40-50 at current prices, give or take. The amount of DEC they can be sold for will obviously depend upon how powerful and/or how rare the cards are in the game. These cards can be sold on the market for DEC. The Bronze League has a top prize of 30,000 DEC while the Champions League pays out 200,000 DEC to the winner.Īgain, upon receiving rewards chests, a player will often receive cards from opening the chests. The top players also earn a sizable DEC reward for finishing the season on top of the rankings. The DEC amounts will range from just a few crystals all the way up to 2000, with the majority of the "drops" coming in from 5-300. Each chest will contain a potion (Legendary or Alchemy), cards, or DEC. The higher the player ranks, the more chests they receive. Depending upon which "league" the player has competed in (Bronze, Silver, Gold, Diamond, or Champion) they will get a number of these chests corresponding to where they finished the season. Upon finishing a daily quest or at the end of a season, players receive "loot chests" as a reward.
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